As my wife and I have started playing Rift actively again, I’ve gotten back into the old numberchasing habits. It doesn’t help that my subscription history entitles me with I two or three bonus role slots per character.
I finally dinged 60 on my main the other day, and recorded the final hour of the process. I hope to edit the video down into something watchable soon. In the mean time, I’ve been thinking about other classes. My highest warrior is in the low 40’s, and my highest level rogue is in the high 30’s. I don’t know if I’ve ever broken 30 with a mage.
So I am very interested in the low tier abilities of each soul… because they are the most relevant to me 🙂
I am going to attempt to address every soul in the game over the course of numerous shortish posts, starting at tier 1 and working all the way up to their 41 point branch abilities and 61 point root abilities. Since I know clerics best, that’s what I will be starting with, but I will cycle through all 9 souls in each class… hopefully before 3.0 drops and all of this is invalidated.
Clerics have 4 healing souls, 3 melee souls (1 tank), and 2 ranged dps souls. Defiler is interesting for being a healing soul capable of significantly augmenting general dps, and I almost grouped it together with the ranged DPS, which would have given me 3 neat sets of 3. But meh.
Each point spent in Cabalist increases damage by 1%.
As far as I can tell, this is the least popular cleric soul. Cabalist focuses on AoE ranged damage but is generally difficult to fully exploit – often leaving players using area nukes from other more flexible classes. It didn’t help that they launched with some rather confusing mechanics that made it even more difficult to enjoy the class. But times have changed, and I’ve enjoyed some of the new and improved cabalist features.
As a zero point class, they provide a spammable instant cast ranged aoe nuke that hits up to 8 targets. This is huge. Originally, their basic nuke would split itself between up to 3 enemies, making it unpredictable at worst and underpowered at best. They changed the standard nuke into a standard nuke and dropped Bound Fate from costing a few points to free. Additionally, you get the standard single-target death damage nuke (2 second cast time, etc…). Nothing fancy here.
Continue reading rift soul breakdown – cleric – tier 1, offense