purged backlog

Wow. Well, I guess it had to happen sooner or later. My backlog of roughly 2 years of uncompleted blog posts was getting ridiculous. I have decided to throw away 15 or 16 stale posts that were never going to see the light of day anyway.

What got deleted:

  • How I’d build an internet radio station if I had to do it again. (Distributed network of listening sources, magical listening preferences dj algorithms).
  • What I’d like to see in an internet television station. (I built a prototype, but VP6 encoding is hard to automate – h.264 support in Flash makes that concern moot now).
  • A rant in response to all of the uninspired flames I received for my LOTRO stress test review. (I wasn’t impressed with either the game or the apparent education level of the trolls).
  • A gory description of the innards of an AS1 project I had inherited and wrestled into usability. (Don’t let script kiddies write your website for you).
  • Several WoW rants, ui mod reviews, and spec discussions. (The stock quest interface needs help in a very big way, Dark Pact warlocks are awesome – so is saccing your felpuppy, Combat Experience and Careful Aim aren’t worth it, Every class needs a panic button or three, Protadins need to choose carefully between Sanctuary and Kings).
  • Part 6 of my 2007 spring anime lineup review series. (Lucky Star absolutely terrifies me).
  • A rant on the differences between Adobe AIR and MS Silverlight. (They’re entirely not the same thing, btw).
  • A lossless way to get video out of .mov and into .avi wrappers for editing in utilities that can’t read Quicktime but can use arbitrary DirectShow codecs. (Huffyuv + ffmpeg).
  • A few benchmarking experiments with AS3/Flash 9 performance. (Setting a DisplayObject’s alpha to zero is almost, but not quite as good as setting its visible to false; For some strange reason, switch statements appear to be slower than if-else blocks).
  • A review of Rogue Galaxy. (One of the best console RPG’s I’ve played in a while).
  • Walraven needs quest journals badly. (EQ2’s is the closest to what I want; Need the ability to set one quest as a pre-requisite for another).
  • The four part epic story of how I sweat blood in order to build an SVN/Trac account management system that ran on a windows server… and then wound up getting to port it to Linux after a week when the windows box blew an hdd controller. (It took something like 4 weeks to build the original, it took 8.5 hours to port it).
  • A 2-year-old idea for a little web comic about chibi pirates. (Still probably going to revisit this one).

The queued articles I didn’t delete and still pretend I might write one day are:

  • Why it’s futile for me to pretend that I have any privacy online, and why I’m not splitting this blog up into three separate sites any time soon.
  • How to set up apache to write its logs to a remote host over an encrypted tunnel.
  • Two more character classes for my TSRPG idea.

But I’m probably just kidding myself. Part of the reason these ideas wind up getting shelved is that the spark of the idea is lost after an interruption. I’ll start recording some fascinating insight I had about humanity after watching Kurosawa’s Rashomon… only to be interrupted by feeding time for the baby. By the time she’s taken care of and happy again, I’ve lost half of the idea and can’t bring myself to post a 75% written entry.

This is also why I keep having long breaks between posts. The goals need to be less lofty and more frequent. We’ll see if I can’t manage better over the next few weeks.

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